Sunday, 19 January 2014

Could this generation be Sony's chance to dominate the competitive console scene?



During the last generation of gaming, eSports took off in a huge way. At the end of the previous generation Halo 2 was setting the scene for the next generation with the MLG hosting tournaments with around $250,000 prize funds. This lead the way for Halo 3 to take a hold of the scene and keep the Xbox as the console for competitive FPS games. Due to this companies started to support fighting games primarily the Xbox as well as sports titles such as FIFA and Madden, simply due to costs. They had to have an Xbox for Halo, so it seemed daft to purchase a new console for a cross platform game. By the end of the generation though Call of Duty had taken over as the main title and was a cross platform game.

Friday, 17 January 2014

The future prospect of the arenas

As it stands right now, the Arena genre is a little quiet. Quake Live is the biggest game going at the minute, and while UT2k4 still has people playing it, competitively it's almost dead (although there is a $2000 tournament coming up soon.) The genre is without a doubt on life support and looking likely to collapse on itself at any moment. Quake Live was meant to be the saviour of the arena genre, but it's awkward payment systems and issues on launch helped to keep people away. Even now it doesn't state that you can pay monthly until you actually get to the payment page, it still advertises everywhere that everything is billed annually.